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Kenney

Age/Gender: 19, Male
Location: Netherlands, NL
Job: Creative Director

Check out my portfolio at Kenney.nl!

Newgrounds Stats

Sign-Up Date:
3/16/02

Level: 17
Aura: Neutral

Rank: Police Officer
Blams: 371
Saves: 177
Rank #: 14,982

Whistle Status: Normal

Exp. Points: 3,130 / 3,210
Exp. Rank #: 8,189
Voting Pow.: 5.93 votes

BBS Posts: 2,354 (0.84 per day)
Flash Reviews: 82
Music Reviews: 2
Trophies: 15
Stickers: 0

Kenney's News

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Kenney

Game remake released!

Posted by Kenney Oct. 21, 2009 @ 4:10 PM EDT

What do you do when you have about an hour to spare? That's right, you remake one of the games you originally made way back in 2004. I made sure the mechanics and idea of the game remained the same, since that's the idea I had in 2004 - I just upgraded the graphics and items!

Dress Up...Yourself 2009 edition

Oh and for comparison, here's the original:

Original version (2004)

I hope you guys like it and my time was well spent :)

PS. If you followed my Twitter, you could've been playing 8 hours ago already! http://twitter.com/kenneywings

timemachine.jpg

Updated: 10/21/09 4:13 PM 3 comments | Log in to comment! | Share this!
Kenney

Development update!

Posted by Kenney Oct. 14, 2009 @ 2:45 PM EDT

Time for another development update! I'll try to keep you guys up-to-date on what I'm currently doing, maybe some of you are interrested. I also have Twitter now, so I'm cool. Follow me for development updates and exclusive beta's!

Check my profile: http://twitter.com/kenneywings

I seem to have the problem that I'm pushing myself too far when doing graphics. Sometimes it takes over a week to create a menu and I'm still not happy with it, anyone have tips to get over this and just leave some elements how they are instead of trying to perfect them resulting in too much time being lost?

Anyways, here is what I'm currently making:

1. Blackjack game, for customer.
2. Tripeak card game, for customer (with Sabatino)
3. Yahtzee game, for customer.
4. Zombie game, kinda defend your base and upgrade weapons/defense.
5. Shop Tycoon game, build a shopping street and make it profitable - coming along nice, check screenshot below!
6. Platform game based on mirroring, check my Twitter for screenshot!
7. Still in planning, an RPG based on RPG fights.
8. Pixross, actually Armor Picross 3 but with a different name.

Oh, if you have good ideas for games, write 'em down below or PM me. You'll always get loyalty if I decide to make the game!

shopping.jpg

Updated: 10/14/09 2:49 PM 4 comments | Log in to comment! | Share this!
Kenney

Help & Win!

Posted by Kenney Aug. 29, 2009 @ 2:52 PM EDT

There's this Dutch PlayStation 3 oriented site I make lots of images for, I'm actually member of the crew. Currently we are in a competition about who can make the best gaming website, and the voting rounds began...

That means I need your help! Just visit this page and rate it 5 stars under "Jouw stem:". Then just reply to this message (I trust you've voted...) to enter my little competition.

Tuesday (September 1st) I will select 3 lucky people who will get a free license of our game Armor Picross Pro, you can play the demo here. That's a $4.99 value!...well it's technically not for sale anymore.

So, what are you waiting for? Vote here now!

vote.jpg

Updated: 08/29/09 2:53 PM 12 comments | Log in to comment! | Share this!
Kenney

The New Land 2

Posted by Kenney Jul. 31, 2009 @ 9:00 PM EDT

You probably won't remember but back in 2005 I made a game called The New Land which was a very basic strategy game like Beasts & Bumpkins or Age of Empires (minus the battling).

Play The New Land here!

Now I plan on making a part 2 which will be tons better (what do you suspect, after 4 years!). So, do you have suggestions or ideas which I can use? I would love to hear 'em :)

Here's a little preview of a mindmil:

preview_windmill.gif

Updated: 07/31/09 9:01 PM 9 comments | Log in to comment! | Share this!
Kenney

Help me with my newest game :3

Posted by Kenney May. 13, 2009 @ 5:11 PM EDT

As you might know, I released my newest game Adventure Mitch a while ago. With 700.000 views it's nearing the 1 million worldwide, that's great ofcourse. But it doesn't help me in the contest I submitted it to...

"Contest?" Yep, the game has been submitted in a Dutch contest to promote a popular fun blog. Now I'm in the finals with 6 other videos (I submitted the only game) and it's up to the visitors to make their vote.

I need your help voting on my game so I get a chance at winning the first price, which is an Xbox 360, PlayStation 3 and a Wii!

"Oh but I don't speak Dutch!" No problem, down here is a guide how to make your vote, it's real easy and shouldn't take more than 10 seconds!

Just go to www.flabber.nl and find the segment shown below (it's on the right), check "De Adventure Mitch Game" and hit "Stem", easy right? It would help me alot :D

Support the Flash gaming community and vote now!!! :D THANKS!

PS. Voting closes saturday so let's unleash some NG power and make sure I win! :D

mitch_promo.jpg

Updated: 05/13/09 6:28 PM 21 comments | Log in to comment! | Share this!
Kenney

Adventure Mitch trailer

Posted by Kenney Apr. 21, 2009 @ 10:45 AM EDT

This is my entry for a Dutch contest promoting the Adventure Mitch series, I decided to make it a retro Mario like platforming sticking to pixels but not limited myself to a certain color palette, since that just sucks.

Here's the trailer, I hope to have it finished by the end of the week and it will be uploaded here on Newgrounds:

.

Hope you like it :)

adventure_mitch_promo.jpg

7 comments | Log in to comment! | Share this!
Kenney

New game: Marblet

Posted by Kenney Apr. 9, 2009 @ 3:12 PM EDT

Yesterday I released Marblet, I was hugely disappointed by the low score it got and even more disappointed that I didn't know why. Almost nobody gave a review so I wouldn't know what to improve on or what is wrong with the game. I have 2 things listed already;

1. The controls. Almost everyone thinks the 'normal' controls don't work with an isometric view, they work great with a joystick or a trackball (Marble Madness YAY) but I guess not so much with buttons. I've made an alternate control scheme with an isometric layout to show you that isometric controls are harder to control, check it out here:

Check the alternate control scheme of Marblet

2. The difficulty. When you develop a game you play it alot. When you play games alot you (can) get really good at them. I guess I played Marblet a little too much and made the levels hard for the general audience while I can finish the game in a breeze.

So, what do you think of Marblet? If you don't like it, why? What's wrong?

Click here to play Marblet

Oh and if you spare some time, fight my Brute (no sign-up required);
Fight my Brute

marblet_ss.jpg

Updated: 04/09/09 3:14 PM 4 comments | Log in to comment! | Share this!
Kenney

Releases & Amsterdam

Posted by Kenney Jan. 31, 2009 @ 1:44 PM EST

Upcoming game releases:
- Pixelize (done, waiting for release)
- Marblet (done, waiting for sponsor approval)
- Hold 'em Dice (done, waiting for sponsor approval)
- World Defense 2 (in production, together with Gabs (regulargabs.newgrounds.com)

And I'll also be attending the NG Amsterdam meet up from the 5th of march to the 8th of march. My birthday will be the 7th so I hope this is gonna be a fun day. Also, I'll be taking the intercity train from Heerlen to Alkmaar, anyone taking this too? Would be great to meet along the way :)

launch_table.jpg

Updated: 01/31/09 1:47 PM 7 comments | Log in to comment! | Share this!
Kenney

Showreel 2009

Posted by Kenney Dec. 13, 2008 @ 6:29 PM EST

Wondering what I'm cooking for 2009? Wonder no more!...just watch the video already.

.

PS. Can you spot the Tankmen figurine in this video? :D

Updated: 12/13/08 6:54 PM 15 comments | Log in to comment! | Share this!
Kenney

New game coming!

Posted by Kenney Nov. 1, 2008 @ 7:50 PM EDT

Hear ye, hear ye,

I'm currently making a brand new game, well actually it's 100% done already but I yet have to find a sponsor. If you are a sponsor, visit www.flashgamelicense.com to make a nice bid on it!

The game is basicly Yahtzee, nothing else. It's more of a practice for me but it turned out neat enough for the world to see. It has clear instructions, multiple dice and background styles and worldwide highscorelists.

Expect it soon!

final_game.jpg

5 comments | Log in to comment! | Share this!
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